Title
ARMath: Augmenting Everyday Life with Math Learning
Document Type
Conference Proceeding
Conference
CHI '20: CHI Conference on Human Factors in Computing Systems
Publication Date
2020
Abstract
We introduce ARMath, a mobile Augmented Reality (AR) system that allows ch ildren to discover mathematical concepts in familiar, ord inary objects and engage with math problems in meaningful contexts. Leveraging advanced computer vision, ARMath recognizes everyday objects, visualizes their mathematical attributes, and turns them into tangible or virtual manipulatives. Using the manipulatives, children can solve problems that situate math operations or concepts in specific everyday contexts. Informed by four participatory design sessions with teachers and children, we developed five ARMath modules to support basic arithmetic and 2D geometry. We also conducted an exploratory evaluation of ARMath with 27 children (ages 5-8) at a local children's museum. Our findings demonstrate how ARMath engages children in math learning, how failures in AI can be used as learning opportunities, and challenges that children face when using ARMath.
DOI
10.1145/3313831.3376252
ISBN
978-1-4503-6708-0
Keywords
Education
Disciplines
Education
Recommended Citation
Kang, Seokbin; Shokeen, Ekta; Byrne, Virginia L. Morgan State University; and Norooz, Leyla, "ARMath: Augmenting Everyday Life with Math Learning" (2020). School of Education & Urban Studies. 15.
https://research.paynecenter.org/morgan_seus/15
Publisher
ACM
Comments/Extra Notes
Additional authors: Bonsignore, Elizabeth; Williams-Pierce, Caro; Froehlich, Jon E.